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No doubt it was quickly pulled from store shelves and became one of the least-known MicroProse releases in the company's history.TERMS OF SERVICE AND END USER LICENSE AGREEMENT FOR BETRAYAL AT KRONDOR When all is said and done, Betrayal is just another pretender to the crown that is quite unspectacular in every respect. Blocky graphics is also far inferior to the C64 original. Similar to Sierra's later Conqueror AD 1086, different gameplay modes in Betrayal do not come together very well-combat sequences are laughably easy, and computer opponents' intelligence leaves a lot to be desired (they never seem to invade the many towns I left virtually undefended, for instance). This comprehensive range of features should make Betrayal an excellent medieval game, but unfortunately the whole game is not greater than the sum of its parts. True to the real medieval ages, the game lets you hire spies, accuse other lords of treason or assassinate them in true Machiavellian fashion, and pay tributes to the Church and King to lure them into a false sense of security before your final assault. You can build villages, levy taxes, defend towns against enemy attacks, and lead your men in real-time combat against other lords. Similar to Defender of The Crown, Betrayal offers several gameplay modes that blend action and strategy elements, and even a little bit of diplomacy. You can play against computer opponents or up to 3 human players. One of the more mediocre games from Rainbird/MicroProse, Betrayal is a typical medieval strategy game, released only in Europe, that plays like it aspires to be another Defender of The Crown, but couldn't quite pull it off.īetrayal casts you as one of the four lords of the realm who must compete against other lords to usurp both the throne and the church.
